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I currently became interested in dk from both rp and mechanical perspectives, hence trying to decide if i’d like to stay on my warrior or switch to dk as my new main While there are a few reasons for this one of them is the fact that dual wield has the ability to use a runeforge on both weapons What do you guys think about both classes

Donkey Kong Bananza: We Played It on Switch 2, It's the School of

Blood vs prot frost vs fury unholy vs arms or classes as a whole. Dual wield frost dk is currently better than two handed oblit dk and has been all expansion Dk has tons of survival, great dps slow but tons of utility and awesome mog and a desired tank spec

Frost is mid and unholy is very good dps, absolutely insane aoe

You also save gold on weapon enchanting because you enchant your own with runes That imo is a plus I been messing with dk playing both blood and unholy and can say its a blast. Attempted to do my dk class hall campaign

Got to the quest where you have to take the portal to stromgarde Click the portal, fall from the sky, get teleported to dalaran Literally cannot progress the campaign At this point, with suramar bugged because i’m a nightborne, and class campaign bugged cause who knows why, i’m losing motivation to play the event

Donkey Kong Bananza: We Played It on Switch 2, It's the School of

Level 80 nightborne death knight.

Currently frost dk are doing more damage in single target using a 2h This is bad for the game because all the frost dk will want 2h weapons, further contesting a pool with already a lot of other specs They should be wanting to use 1h strengrh weapons, being the only dps that can benefit from them, and only having slight competition from 2 tank specs 2h is meant to be viable so people can.

Hey everyone i was making this post because i was wondering between dk and shaman which would be a better long term main in terms of pushing higher content while being able to fit into any high m+ comps, raiding progression, and utility? I think unholy dk is exceptionally at the mercy of the other players in the shuffle lobby and sometimes you just lose I think this can be said of most melee specs tbh, but unholy is definitely up there Unholy can make gamewinning plays with good teamshells, dark sims, or grip+blinds and its overwhelming damage.

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Between doomhammer, felo’melorn, the staff of sargeras, and the ashbringer itself, it was always insane to me that we didn’t get frostmourne

To me, that is an issue that legion remix could finally rectify Blizzard please buff dk better.just how much better than the next class does dk have to be for all the fotms to consider it playable, exactly It’s true that blood dk has some issues with establishing threat the first few seconds when the dps are impatient (read as dps are bad), since a lot of their damage isn’t frontloaded Blood plague ticks for a lot of threat, death and decay helps by ticking damage, and blood beast takes a few seconds before it explodes for huge amounts of.

Evolution of classic & Modern DK : donkeykong